AFL all-era edition
Spin a club and era from 130 years of footy, draft your side, and chase a perfect 23-0 season.
mode & eras configurable below · 14 decades
Every game predicted — win probability, projected margin and total — plus player projections for 10 markets priced against Sportsbet · TAB · Ladbrokes · PointsBet · Dabble.
choose a mode, then hit start
Eras in play
Your spins only land on these decades — and your season is simulated against the real teams of these decades.
One-Club Legends
Build the best 23 in your club's history — spins roll only the decades your club existed.
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One mystery great per day. Every miss unlocks a clue — era, stats, honours, clubs.
No superstars — name the honest toiler. Only real fans survive this one.
Two players, one stat — who averaged more? Real numbers, brutal streaks.
Near-identical seasons, one Brownlow. Pick the winner from the stat lines.
Real matches since 1920. Pick winners, ride the streak — call an upset for double points.
Every decade's top 25, by position and club. Settle the pub argument.
Your legends age, decline and retire. How many flags before the era ends?
Two coaches, one phone, alternating spins — settle it with a best-of-5.
Inherit a shocker and climb from basket case to premiers. Speedrun it.
What is 23-0?
23-0 is a free, fan-made Australian rules football game and statistics site. You spin a random VFL/AFL club and decade, draft a side from the players who actually played in that era, then simulate a perfect 23-game, undefeated “23–0” season. Alongside the game, the site is a complete reference to 130 years of league history: a page for every club, every season from 1897 to today, and thousands of players — all built from real, publicly available records rather than invented numbers.
How players are rated
Every player carries an era-fair rating out of 100. The key idea is that a player is measured only against the contemporaries they actually played with and against — the same decade, the same conditions — using standardised statistical output, honours such as Brownlow Medals, All-Australian selections and leading-goalkicker awards, and finals impact. Because each era is scored within itself, a champion from the 1920s can be compared fairly with one from the 2020s, even though the game they played looked very different. Ratings are recomputed when a player is moved to a new position, reflecting how their output translates to that role.
Where the data comes from
All statistics are drawn from public records — primarily afltables.com, footywire.com and Wikidata — and refreshed regularly through the season. Nothing on the site is a hand-tuned or hardcoded rating; every number you see is derived from that underlying data. 23-0 is an independent fan project and is not affiliated with, endorsed by, or associated with the AFL, AFLW or any club.
Frequently asked questions
- Is 23-0 free to play?
- Yes. Every game mode and every stats page is free, and you don't need an account. The site is supported by advertising and voluntary donations.
- What does “23–0” mean?
- A home-and-away AFL season is 23 rounds. Going “23–0” means winning every single game — the perfect, undefeated season the game challenges you to build.
- Which game mode should I start with?
- Classic 5 is the quickest way in — five spins, five picks. Full 23 builds a complete 23-player squad with re-rolls, and Salary Cap 23 adds a budget constraint for players who want a tougher optimisation puzzle.
- How often is the data updated?
- Player and result data refresh regularly during the season, so ladders, results and ratings stay current as rounds are played.
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